Initial MSVC 2008 projects workspace
This commit is contained in:
63
l2detect/RadarSetupDlg_LT.cpp
Normal file
63
l2detect/RadarSetupDlg_LT.cpp
Normal file
@@ -0,0 +1,63 @@
|
||||
#include "stdafx.h"
|
||||
#include "Resource.h"
|
||||
#include "Logger.h"
|
||||
#include "GameClient.h"
|
||||
|
||||
extern HINSTANCE g_radardll_hinst;
|
||||
extern class GameClient *g_game_client;
|
||||
|
||||
INT_PTR CALLBACK RadarSetupDlg_LockTarget_DlgProc( HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam );
|
||||
|
||||
HWND RadarSetupDlg_LockTarget_Create( HWND hWndParent )
|
||||
{
|
||||
return CreateDialogParam( g_radardll_hinst, MAKEINTRESOURCE(IDD_SR_LOCKTARGET),
|
||||
hWndParent, RadarSetupDlg_LockTarget_DlgProc, 0 );
|
||||
}
|
||||
|
||||
// =========================================================
|
||||
|
||||
void RadarSetupDlg_LockTarget_Init( HWND hDlg );
|
||||
void RadarSetupDlg_LockTarget_OnDestroy( HWND hDlg );
|
||||
void RadarSetupDlg_LockTarget_OnApply( HWND hDlg );
|
||||
|
||||
|
||||
INT_PTR CALLBACK RadarSetupDlg_LockTarget_DlgProc( HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam )
|
||||
{
|
||||
lParam;
|
||||
switch( uMsg )
|
||||
{
|
||||
case WM_INITDIALOG: RadarSetupDlg_LockTarget_Init( hDlg ); break;
|
||||
case WM_DESTROY: { RadarSetupDlg_LockTarget_OnDestroy( hDlg ); return FALSE; } break;
|
||||
case WM_COMMAND:
|
||||
{
|
||||
switch( LOWORD(wParam) )
|
||||
{
|
||||
case IDC_APPLY: RadarSetupDlg_LockTarget_OnApply( hDlg ); break;
|
||||
}
|
||||
} break;
|
||||
default: return FALSE; break;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void RadarSetupDlg_LockTarget_Init( HWND hDlg )
|
||||
{
|
||||
int e = g_game_client->ai.lockTargetMgr.isEnabled() ? 1 : 0;
|
||||
CheckDlgButton( hDlg, IDC_C_LT_ENABLED, e );
|
||||
}
|
||||
|
||||
|
||||
void RadarSetupDlg_LockTarget_OnDestroy( HWND hDlg )
|
||||
{
|
||||
UNREFERENCED_PARAMETER(hDlg);
|
||||
}
|
||||
|
||||
void RadarSetupDlg_LockTarget_OnApply( HWND hDlg )
|
||||
{
|
||||
int e = IsDlgButtonChecked( hDlg, IDC_C_LT_ENABLED );
|
||||
if( e == 0 )
|
||||
g_game_client->ai.lockTargetMgr.setEnable( false );
|
||||
else
|
||||
g_game_client->ai.lockTargetMgr.setEnable( true );
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user