Initial MSVC 2008 projects workspace
This commit is contained in:
84
l2detect/L2Detect.ini
Normal file
84
l2detect/L2Detect.ini
Normal file
@@ -0,0 +1,84 @@
|
||||
# ===============
|
||||
# Network setup
|
||||
# ===============
|
||||
|
||||
# =======================
|
||||
# Listen ports setup
|
||||
# * Ports on which program will bind listen sockets - local address
|
||||
FakeListenLoginIP = 127.0.0.1
|
||||
FakeListenLoginPort = 2106
|
||||
FakeListenGameIP = 127.0.0.1
|
||||
FakeListenGamePort = 8777
|
||||
|
||||
# ========================
|
||||
# Forward connection to
|
||||
# * Where to redirect login connection - IP/hostname & port
|
||||
RealLoginServerIP = 217.23.91.18
|
||||
RealLoginServerPort = 2106
|
||||
|
||||
# ===========================
|
||||
# Catch game server traffic
|
||||
# * Which Game server's IP and port will be replaced in ServerList packet
|
||||
PlayGameServerNo = 1
|
||||
|
||||
# =============
|
||||
# Logging Setup
|
||||
# =============
|
||||
|
||||
# =====================================
|
||||
# Warn messages level printed to stdout
|
||||
# 0 - no messages to screen
|
||||
# 1 - errors only (Recommended :)
|
||||
# 2 - errors, warnings
|
||||
# 3 - errors, warnings, packet names
|
||||
# 4 - errors, warnings, packet names, debug messages
|
||||
# 5 - errors, warnings, packet names, debug messages, packet dumps
|
||||
# Default: 1; it cannot be <0, but can be very big number. [0..0xFFFFFFFF]
|
||||
WarnMessageLevel = 4
|
||||
|
||||
# ====================================
|
||||
# If enabled, program will print something like:
|
||||
# [PACKET] Unknown packet 00 in state: IN_GAME
|
||||
# in WarnMessageLevel >= 3
|
||||
WarnUnknownPacketsToStdout = 0
|
||||
|
||||
# ====================================
|
||||
# Dump "unknown" packets to console window? 0-no, 1-yes (Default: 0, not display)
|
||||
DumpUnknownToStdout = 0
|
||||
|
||||
# ====================================
|
||||
# Enable or disable logging of Game Server packets 0-disable, 1-enable (Default: 0, disable)
|
||||
LogGamePackets = 0
|
||||
|
||||
# ====================================
|
||||
# File name prefix for log file with game server packets log
|
||||
# (file name will look like prefix_XXXXXXXX.txt, where XXX-current date/time unix timestamp)
|
||||
# Default: prefix_
|
||||
LogGameFileNamePrefix = l2fan_
|
||||
|
||||
# ==========
|
||||
# Hacks!!!!
|
||||
# ==========
|
||||
|
||||
# ========================================
|
||||
# Enable or disable game packets modifying
|
||||
# - If disabled (0), only passive sniffing if possible, NO ANY HACKS will work
|
||||
# - If enabled (1), packet-level hacks WILL work. This setting is REQUIRED to be set to ENABLED
|
||||
# if you want any hacks to work
|
||||
# - 0-disable, 1-enable; (Default: 0, disable, passive SNIFFING ONLY)
|
||||
EnableModifyGameTraffic = 1
|
||||
|
||||
# !!!!! Any hacks below will not work, if EnableModifyGameTraffic is set to 0 !!!!!
|
||||
|
||||
# =====================================================================
|
||||
# * Override game protocol version: change game protocol version number
|
||||
# * in C->S ProtocolVersion packet to given number.
|
||||
# * Value: 0 - disable this; any other number greater than 0: override to this number
|
||||
# * Default: 0
|
||||
OverrideGameProtocolVersion = 12
|
||||
# Help on protocol versions (Official server):
|
||||
# - T1 Kamael - 828
|
||||
# - T1.5 Hellbound - 831 ?
|
||||
# - T2 Gracia live - 851
|
||||
# - T2.2 Gracia Part 2 - ???
|
||||
# - T2.3 Gracia Final - ???
|
Reference in New Issue
Block a user