Initial MSVC 2008 projects workspace
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299
L2Detect2.vcproj
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299
L2Detect2.vcproj
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<?xml version="1.0" encoding="windows-1251"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9,00"
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Name="L2Detect2"
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ProjectGUID="{C9E44C69-A4C4-4284-9D4B-884AE2C30C49}"
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RootNamespace="L2Detect2"
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Keyword="Win32Proj"
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TargetFrameworkVersion="196613"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="_build\L2Detect2_Debug"
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IntermediateDirectory="_build\L2Detect2_Debug"
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ConfigurationType="2"
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CharacterSet="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="L2Detect_2;lib\directX;lib\openssl"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;L2DETECT2_EXPORTS"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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UsePrecompiledHeader="2"
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PrecompiledHeaderThrough="pch.h"
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ProgramDataBaseFileName="$(IntDir)\$(TargetName).pdb"
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WarningLevel="4"
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DebugInformationFormat="4"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="d3d9.lib d3dx9.lib ws2_32.lib"
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OutputFile="$(OutDir)\d3d9.dll"
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LinkIncremental="2"
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AdditionalLibraryDirectories="lib\directX;lib\openssl"
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GenerateManifest="false"
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ModuleDefinitionFile="L2Detect_2\dllmain\proxydll.def"
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GenerateDebugInformation="true"
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SubSystem="2"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="_build\L2Detect2_Release"
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IntermediateDirectory="_build\L2Detect2_Release"
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ConfigurationType="2"
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CharacterSet="1"
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WholeProgramOptimization="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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EnableIntrinsicFunctions="true"
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AdditionalIncludeDirectories="L2Detect_2;lib\directX;lib\openssl"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;L2DETECT2_EXPORTS"
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RuntimeLibrary="0"
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EnableFunctionLevelLinking="true"
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UsePrecompiledHeader="2"
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PrecompiledHeaderThrough="pch.h"
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ProgramDataBaseFileName="$(IntDir)\$(TargetName).pdb"
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WarningLevel="3"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="d3d9.lib d3dx9.lib ws2_32.lib"
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OutputFile="$(OutDir)\d3d9.dll"
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LinkIncremental="1"
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AdditionalLibraryDirectories="lib\directX;lib\openssl"
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GenerateManifest="false"
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ModuleDefinitionFile="L2Detect_2\dllmain\proxydll.def"
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GenerateDebugInformation="true"
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SubSystem="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="dllmain"
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>
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<File
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RelativePath=".\L2Detect_2\dllmain\DllMain.cpp"
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>
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</File>
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<File
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RelativePath=".\L2Detect_2\dllmain\DllThread.cpp"
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>
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</File>
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<File
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RelativePath=".\L2Detect_2\dllmain\proxydll.def"
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>
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</File>
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</Filter>
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<Filter
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Name="d3d"
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>
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<File
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RelativePath=".\L2Detect_2\d3d\myIDirect3D9.cpp"
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>
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</File>
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<File
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RelativePath=".\L2Detect_2\d3d\myIDirect3D9.h"
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>
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</File>
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<File
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RelativePath=".\L2Detect_2\d3d\myIDirect3DDevice9.cpp"
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>
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</File>
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<File
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RelativePath=".\L2Detect_2\d3d\myIDirect3DDevice9.h"
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>
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</File>
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</Filter>
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<Filter
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Name="pch"
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>
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<File
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RelativePath=".\L2Detect_2\pch.cpp"
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>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="1"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="1"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath=".\L2Detect_2\pch.h"
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>
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</File>
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</Filter>
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<Filter
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Name="resources"
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>
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<File
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RelativePath=".\L2Detect_2\res\radar.bmp"
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>
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</File>
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</Filter>
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<Filter
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Name="hooks"
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>
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<File
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RelativePath=".\L2Detect_2\hooks\hooks.cpp"
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>
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</File>
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<File
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RelativePath=".\L2Detect_2\hooks\hooks.h"
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>
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</File>
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</Filter>
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<Filter
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Name="logger"
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>
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<File
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RelativePath=".\L2Detect_2\logger\Logger.cpp"
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>
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</File>
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<File
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RelativePath=".\L2Detect_2\logger\Logger.h"
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>
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</File>
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</Filter>
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<File
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RelativePath=".\L2Detect_2\l2d.h"
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>
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</File>
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<File
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RelativePath=".\L2Detect_2\ProxyWndProc.cpp"
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>
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</File>
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<File
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RelativePath=".\L2Detect_2\RadarDisplay.cpp"
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>
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</File>
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<File
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RelativePath=".\L2Detect_2\RadarDisplay.h"
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>
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</File>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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