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25
L2C_Server/world/templates/item/L2ArmorTemplate.h
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25
L2C_Server/world/templates/item/L2ArmorTemplate.h
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#pragma once
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#include "L2ItemTemplate.h"
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class L2ArmorTemplate: public L2ItemTemplate
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{
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public:
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L2ArmorTemplate( L2ItemSubType subType, StatsSet& set );
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virtual ~L2ArmorTemplate();
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public:
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int getAvoidModifier() const { return m_avoidModifier; }
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int getPDef() const { return m_pDef; }
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int getMDef() const { return m_mDef; }
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int getMPBonus() const { return m_mpBonus; }
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int getHPBonus() const { return m_hpBonus; }
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int getEnchant4Skill() const { return m_enchant4Skill; }
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protected:
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int m_avoidModifier;
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int m_pDef;
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int m_mDef;
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int m_mpBonus;
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int m_hpBonus;
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unsigned int m_enchant4Skill; // skill that activates when armor is enchanted +4
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};
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