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18
L2C_Server/world/model/character/GameNpc.h
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18
L2C_Server/world/model/character/GameNpc.h
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#pragma once
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#include "GameCharacter.h"
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class GameNpc: public GameCharacter
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{
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public:
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GameNpc( unsigned int objectId, int npcTemplateId );
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virtual ~GameNpc();
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public:
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int getNpcTemplateId() const { return m_npcTemplateId; }
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public:
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void setNpcTemplateId( int tmplId ) { m_npcTemplateId = tmplId; }
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protected:
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int m_npcTemplateId;
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};
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