Server: Len   23 [ValidateLocation]
17 00
79
B2 16 00 10     // mob/npc objectID
91 AC 00 00     // x
C5 A4 00 00     // y
5D F2 FF FF     // z
FA C5 00 00     // heading

protected final void writeImpl()
{
	writeC(0x79);
	writeD(_charObjId);
	writeD(_x);
	writeD(_y);
	writeD(_z);
	writeD(_heading);
}
