L2Detect packet fixes to Epilogue

===== receives from client: =====
Action                             v
AuthLogin                          v
ChangeWaitType2                    v
MoveBackwardToLocation             v
ProtocolVersion                    v
RequestGmList                      v

======== sends (injects) ========
RequestActionUse                   v
GameGuardReply                     +  added

===== fixes (from L2Walker) =====
MoveBackwardToLocation             v

===== receives from server: =====
CharacterSelectionInfo             v
CharInfo                           v  not critical fixes
CharSelected                       v  fix comment
DeleteObject                       v
Die                                v
GameGuardQuery                     +  added handler to reply to standard L2J GameGuardQuery
InventoryUpdate                    v  !!! critical fixes
ItemList                           v  !!! critical fixes
KeyPacket                          v
LeaveWorld                         v
MoveToLocation                     v
MyTargetSelected                   v  fix comment
NewCharacterSuccess                -  removed
NpcInfo                            v  not critical fixes
PartySmallWindowAdd                v  fix comment
PartySmallWindowAll                v  !!! critical fixes
PartySmallWindowDelete             v
PartySmallWindowDeleteAll          v
PartySmallWindowUpdate             v
PledgeInfo                         v
PledgeReceiveWarList               v  fix comment
RelationChanged                    v  not critical fixes
Revive                             v
RestartResponse                    v  !!! important fixes
StatusUpdate                       v  type fixes xD
StopMove                           v  not critical fixes
TargetSelected                     v
TargetUnselected                   v
UserInfo                           v  !!! critical fixes