S->C Len  317
3D 01              // length (example 317)
09                 // packet code
01 00 00 00        // number of chars
07 00 00 00        // max chars on server?
00                 // always 0x00

// repeated block unknown length, because of var-length strings
// minimum length must be 281 bytes (not sure)
46 00 6C 00 61 00 6D 00 65 00 64 00 53 00 6F 00 75 00 6C 00  00 00 // char name (Unicode)
37 0B 0E 00        // char ID
6C 00 65 00 78 00 78 00 68 00 75 00 6C 00 65 00  00 00 // login name
0D FE 0F 00        // sessionID (playOkId1)
4E 2A 00 00        // clanID
00 00 00 00        // L2J says it's always 00 00 00 00; as I saw, on retail also 
01 00 00 00        //  sex
00 00 00 00        //  race
0A 00 00 00        // character base class ID
01 00 00 00        // active? (c) L2J // useless >_<
9F B1 FF FF        \
32 E4 01 00         |    (( x ,y ,z )) ?
00 F3 FF FF        /
B8 1E 85 EB 51 F8 79 40  // HP cur
C2 F5 28 5C 8F 92 78 40  // MP cur
85 51 00 00        // SP
0C BA 0D 00 00 00 00 00 // Exp
14 00 00 00        // Level
00 00 00 00        // karma
00 00 00 00        // PK kills
00 00 00 00        // PVP kills
00 00 00 00         \
00 00 00 00          \
00 00 00 00           |  some 7 zero dwords
00 00 00 00           |
00 00 00 00          /
00 00 00 00         /
00 00 00 00        /
00 00 00 00        // itemID hair all
4E 03 00 00        // itemID r ear
4E 03 00 00        // itemID l ear
8D 03 00 00        //        necklace
6E 03 00 00        //        r finger
6E 03 00 00        //        l finger
2C 00 00 00        //        head
37 01 00 00        //        r hand
71 02 00 00        //        l hand
33 00 00 00        //        gloves
4D 04 00 00        //        chest
50 04 00 00        //        legs
27 00 00 00        //        feet
00 00 00 00        //        back
00 00 00 00        //        LR hand
00 00 00 00        //        hair
00 00 00 00        //        hair 2
00 00 00 00        //        R bracelet
00 00 00 00        //        L bracelet
00 00 00 00        \
00 00 00 00         \
00 00 00 00          |      some 6 null dwords
00 00 00 00          |
00 00 00 00         /
00 00 00 00        /
02 00 00 00        // hair style
03 00 00 00        // hair color
00 00 00 00        // face
B8 1E 85 EB 51 F8 79 40   // HP max
C2 F5 28 5C 8F 92 78 40   // MP max
00 00 00 00        // deleteDays; if != 0 then char is inactive
0A 00 00 00        // classID
01 00 00 00        // 0x00000001 if last used char, 0x00000000 otherwise
00                 // enchantEffect (<=127)
00 00              // Augmentation ID
00 00              // something also for augment
00 00 00 00        // transformation ID
                   //    (but on retail you cannot see transform on char select screen) 
