L2Bot2.0/Client/Application/Views/AIConfig.xaml
2024-08-24 10:21:51 +02:00

392 lines
26 KiB
XML

<Window x:Class="Client.Application.Views.AIConfig"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:Client.Application.Views"
xmlns:components="clr-namespace:Client.Application.Components"
mc:Ignorable="d"
IsVisibleChanged="Window_IsVisibleChanged"
Closing="Window_Closing"
SizeToContent="Height"
ResizeMode="NoResize"
Title="Combat AI Config" Height="600" Width="800"
x:Name="root">
<Grid Margin="0,0,0,10">
<Grid.RowDefinitions>
<RowDefinition Height="Auto"></RowDefinition>
<RowDefinition Height="*"></RowDefinition>
<RowDefinition Height="Auto"></RowDefinition>
</Grid.RowDefinitions>
<Menu>
<MenuItem Header="File">
<MenuItem Header="Open" Command="{Binding OpenDialogCommand}"/>
<MenuItem Header="Save" Command="{Binding SaveDialogCommand}"/>
</MenuItem>
</Menu>
<TabControl Grid.Row="1" TabStripPlacement="Left">
<TabItem>
<TabItem.Header>Combat AI</TabItem.Header>
<TabItem.Content>
<TabControl>
<TabItem>
<TabItem.Header>Combat</TabItem.Header>
<TabItem.Content>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"></RowDefinition>
<RowDefinition Height="Auto"></RowDefinition>
<RowDefinition Height="Auto"></RowDefinition>
<RowDefinition Height="Auto"></RowDefinition>
<RowDefinition Height="Auto"></RowDefinition>
<RowDefinition Height="Auto"></RowDefinition>
<RowDefinition Height="Auto"></RowDefinition>
</Grid.RowDefinitions>
<CheckBox Grid.Row="0" Grid.Column="0" IsChecked="{Binding AutoUseShots}">Auto use soul and spiritshots</CheckBox>
<CheckBox Grid.Row="1" Grid.Column="0" IsChecked="{Binding UseOnlySkills}">Use only skills</CheckBox>
<StackPanel Grid.Row="2" Grid.Column="0">
<Label>Pathfinder max passable height:</Label>
<TextBox Width="100" HorizontalAlignment="Left">
<TextBox.Text>
<Binding Path="MaxPassableHeight" UpdateSourceTrigger="PropertyChanged"/>
</TextBox.Text>
</TextBox>
</StackPanel>
<StackPanel Grid.Row="3" Grid.Column="0">
<Label>Attack distance for mili weapon:</Label>
<TextBox Width="100" HorizontalAlignment="Left">
<TextBox.Text>
<Binding Path="AttackDistanceMili" UpdateSourceTrigger="PropertyChanged"/>
</TextBox.Text>
</TextBox>
</StackPanel>
<StackPanel Grid.Row="4" Grid.Column="0">
<Label>Attack distance for bows:</Label>
<TextBox Width="100" HorizontalAlignment="Left">
<TextBox.Text>
<Binding Path="AttackDistanceBow" UpdateSourceTrigger="PropertyChanged"/>
</TextBox.Text>
</TextBox>
</StackPanel>
<StackPanel Grid.Row="5" Grid.Column="0">
<Label>Skill conditions:</Label>
<DataGrid
AutoGenerateColumns="False"
Height="150"
HorizontalAlignment="Left"
VerticalAlignment="Top"
ItemsSource="{Binding CombatSkills}">
<DataGrid.Columns>
<DataGridTemplateColumn Header="Skill" Width="300">
<DataGridTemplateColumn.CellTemplate>
<DataTemplate>
<ComboBox
ItemsSource="{Binding RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type Window}}, Path=DataContext.Skills}"
SelectedValuePath="Id"
SelectedValue="{Binding Id}"
DisplayMemberPath="Name">
<ComboBox.ItemsPanel>
<ItemsPanelTemplate>
<VirtualizingStackPanel />
</ItemsPanelTemplate>
</ComboBox.ItemsPanel>
</ComboBox>
</DataTemplate>
</DataGridTemplateColumn.CellTemplate>
</DataGridTemplateColumn>
<DataGridTextColumn Header="Max target % HP" Width="100" Binding="{Binding MaxTargetPercentHp}" />
<DataGridTextColumn Header="Min player % MP" Width="100" Binding="{Binding MinPlayerPercentMp}" />
<DataGridTextColumn Header="Max player % HP" Width="100" Binding="{Binding MaxPlayerPercentHp}" />
</DataGrid.Columns>
</DataGrid>
</StackPanel>
<StackPanel Grid.Row="6" Grid.Column="0">
<Label>Combat zone:</Label>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="100"></ColumnDefinition>
<ColumnDefinition Width="120"></ColumnDefinition>
<ColumnDefinition Width="80"></ColumnDefinition>
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"></RowDefinition>
<RowDefinition Height="Auto"></RowDefinition>
<RowDefinition Height="Auto"></RowDefinition>
</Grid.RowDefinitions>
<Label Grid.Row="0" Grid.Column="0">X:</Label>
<TextBox Width="100" HorizontalAlignment="Left" Grid.Row="0" Grid.Column="1">
<TextBox.Text>
<Binding Path="Zone.X" UpdateSourceTrigger="PropertyChanged"/>
</TextBox.Text>
</TextBox>
<Button Grid.Row="0" Grid.Column="2" Command="{Binding GetHeroPosition}">Current</Button>
<Label Grid.Row="1" Grid.Column="0">Y:</Label>
<TextBox Width="100" HorizontalAlignment="Left" Grid.Row="1" Grid.Column="1">
<TextBox.Text>
<Binding Path="Zone.Y" UpdateSourceTrigger="PropertyChanged"/>
</TextBox.Text>
</TextBox>
<Label Grid.Row="2" Grid.Column="0">Radius:</Label>
<TextBox Width="100" HorizontalAlignment="Left" Grid.Row="2" Grid.Column="1">
<TextBox.Text>
<Binding Path="Zone.Radius" UpdateSourceTrigger="PropertyChanged"/>
</TextBox.Text>
</TextBox>
</Grid>
</StackPanel>
</Grid>
</TabItem.Content>
</TabItem>
<TabItem>
<TabItem.Header>Mobs</TabItem.Header>
<TabItem.Content>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"></ColumnDefinition>
<ColumnDefinition Width="*"></ColumnDefinition>
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"></RowDefinition>
<RowDefinition Height="Auto"></RowDefinition>
<RowDefinition Height="Auto"></RowDefinition>
</Grid.RowDefinitions>
<StackPanel Grid.Row="0" Grid.Column="0" Grid.ColumnSpan="2">
<Label>Max delta z:</Label>
<TextBox Width="100" HorizontalAlignment="Left">
<TextBox.Text>
<Binding Path="MobsMaxDeltaZ" UpdateSourceTrigger="PropertyChanged"/>
</TextBox.Text>
</TextBox>
</StackPanel>
<components:MultipleObjectSelector
Grid.Row="1"
Grid.Column="0"
Source="{Binding ExcludedMobs}"
Target="{Binding SelectedExcludedMobs}"
Header="Excluded:"/>
<components:MultipleObjectSelector
Grid.Row="1"
Grid.Column="1"
Source="{Binding IncludedMobs}"
Target="{Binding SelectedIncludedMobs}"
Header="Included:"/>
<StackPanel Grid.Row="2" Grid.Column="0" Grid.ColumnSpan="2">
<Label>Mobs level range:</Label>
<StackPanel Orientation="Horizontal">
<TextBox Width="100">
<TextBox.Text>
<Binding Path="MobLevelLowerLimit" UpdateSourceTrigger="PropertyChanged" TargetNullValue=""/>
</TextBox.Text>
</TextBox>
<TextBlock>&lt;= Player level &lt;=</TextBlock>
<TextBox Width="100">
<TextBox.Text>
<Binding Path="MobLevelUpperLimit" UpdateSourceTrigger="PropertyChanged" TargetNullValue=""/>
</TextBox.Text>
</TextBox>
</StackPanel>
</StackPanel>
</Grid>
</TabItem.Content>
</TabItem>
<TabItem>
<TabItem.Header>Drop</TabItem.Header>
<TabItem.Content>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"></ColumnDefinition>
<ColumnDefinition Width="*"></ColumnDefinition>
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"></RowDefinition>
<RowDefinition Height="Auto"></RowDefinition>
<RowDefinition Height="Auto"></RowDefinition>
<RowDefinition Height="Auto"></RowDefinition>
<RowDefinition Height="Auto"></RowDefinition>
</Grid.RowDefinitions>
<CheckBox Grid.Row="0" Grid.Column="0" Grid.ColumnSpan="2" IsChecked="{Binding PickupIfPossible}">Pickup if possible</CheckBox>
<StackPanel Grid.Row="1" Grid.Column="0" Grid.ColumnSpan="2">
<Label>Pickup radius:</Label>
<TextBox Width="100" HorizontalAlignment="Left">
<TextBox.Text>
<Binding Path="PickupRadius" UpdateSourceTrigger="PropertyChanged"/>
</TextBox.Text>
</TextBox>
</StackPanel>
<StackPanel Grid.Row="2" Grid.Column="0" Grid.ColumnSpan="2">
<Label>Max delta z:</Label>
<TextBox Width="100" HorizontalAlignment="Left">
<TextBox.Text>
<Binding Path="PickupMaxDeltaZ" UpdateSourceTrigger="PropertyChanged"/>
</TextBox.Text>
</TextBox>
</StackPanel>
<StackPanel Grid.Row="3" Grid.Column="0" Grid.ColumnSpan="2">
<Label>Pickup attempts count:</Label>
<TextBox Width="100" HorizontalAlignment="Left">
<TextBox.Text>
<Binding Path="PickupAttemptsCount" UpdateSourceTrigger="PropertyChanged"/>
</TextBox.Text>
</TextBox>
</StackPanel>
<components:MultipleObjectSelector
Grid.Row="4"
Grid.Column="0"
Source="{Binding ExcludedItems}"
Target="{Binding SelectedExcludedItems}"
Header="Excluded:"/>
<components:MultipleObjectSelector
Grid.Row="4"
Grid.Column="1"
Source="{Binding IncludedItems}"
Target="{Binding SelectedIncludedItems}"
Header="Included:"/>
</Grid>
</TabItem.Content>
</TabItem>
<TabItem>
<TabItem.Header>Spoil</TabItem.Header>
<TabItem.Content>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"></ColumnDefinition>
<ColumnDefinition Width="*"></ColumnDefinition>
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"></RowDefinition>
<RowDefinition Height="Auto"></RowDefinition>
<RowDefinition Height="Auto"></RowDefinition>
<RowDefinition Height="Auto"></RowDefinition>
<RowDefinition Height="Auto"></RowDefinition>
<RowDefinition Height="Auto"></RowDefinition>
</Grid.RowDefinitions>
<CheckBox Grid.Row="0" Grid.Column="0" Grid.ColumnSpan="2" IsChecked="{Binding SpoilIfPossible}">Spoil if possible</CheckBox>
<CheckBox Grid.Row="1" Grid.Column="0" Grid.ColumnSpan="2" IsChecked="{Binding SpoilIsPriority}">Spoil is priority</CheckBox>
<StackPanel Grid.Row="2" Grid.Column="0" Grid.ColumnSpan="2">
<Label>Sweep attempts count:</Label>
<TextBox Width="100" HorizontalAlignment="Left">
<TextBox.Text>
<Binding Path="SweepAttemptsCount" UpdateSourceTrigger="PropertyChanged"/>
</TextBox.Text>
</TextBox>
</StackPanel>
<components:MultipleObjectSelector
Grid.Row="3"
Grid.Column="0"
Source="{Binding ExcludedSpoilMobs}"
Target="{Binding SelectedExcludedSpoilMobs}"
Header="Excluded:"/>
<components:MultipleObjectSelector
Grid.Row="3"
Grid.Column="1"
Source="{Binding IncludedSpoilMobs}"
Target="{Binding SelectedIncludedSpoilMobs}"
Header="Included:"/>
<StackPanel Grid.Row="4" Grid.Column="0" Grid.ColumnSpan="2">
<components:ObjectSelector
Source="{Binding Skills}"
SelectedValue="{Binding SpoilSkillId, Mode=TwoWay}"
Header="Spoil skill:"/>
</StackPanel>
<StackPanel Grid.Row="5" Grid.Column="0" Grid.ColumnSpan="2">
<components:ObjectSelector
Source="{Binding Skills}"
SelectedValue="{Binding SweeperSkillId, Mode=TwoWay}"
Header="Sweeper skill:"/>
</StackPanel>
</Grid>
</TabItem.Content>
</TabItem>
<TabItem>
<TabItem.Header>Rest</TabItem.Header>
<TabItem.Content>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"></RowDefinition>
<RowDefinition Height="Auto"></RowDefinition>
</Grid.RowDefinitions>
<StackPanel Grid.Row="0">
<Label>% HP range:</Label>
<StackPanel Orientation="Horizontal">
<TextBox Width="100">
<TextBox.Text>
<Binding Path="RestStartPercentHp" UpdateSourceTrigger="PropertyChanged"/>
</TextBox.Text>
</TextBox>
<TextBlock>-</TextBlock>
<TextBox Width="100">
<TextBox.Text>
<Binding Path="RestEndPercentHp" UpdateSourceTrigger="PropertyChanged"/>
</TextBox.Text>
</TextBox>
</StackPanel>
</StackPanel>
<StackPanel Grid.Row="1">
<Label>% MP range:</Label>
<StackPanel Orientation="Horizontal">
<TextBox Width="100">
<TextBox.Text>
<Binding Path="RestStartPercentMp" UpdateSourceTrigger="PropertyChanged"/>
</TextBox.Text>
</TextBox>
<TextBlock>-</TextBlock>
<TextBox Width="100">
<TextBox.Text>
<Binding Path="RestEndPercentMp" UpdateSourceTrigger="PropertyChanged"/>
</TextBox.Text>
</TextBox>
</StackPanel>
</StackPanel>
</Grid>
</TabItem.Content>
</TabItem>
</TabControl>
</TabItem.Content>
</TabItem>
<TabItem>
<TabItem.Header>Deleveling AI</TabItem.Header>
<TabItem.Content>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"></RowDefinition>
<RowDefinition Height="Auto"></RowDefinition>
<RowDefinition Height="Auto"></RowDefinition>
</Grid.RowDefinitions>
<StackPanel Grid.Row="0" Grid.Column="0">
<Label>Target level:</Label>
<TextBox Width="100" HorizontalAlignment="Left">
<TextBox.Text>
<Binding Path="DelevelingTargetLevel" UpdateSourceTrigger="PropertyChanged"/>
</TextBox.Text>
</TextBox>
</StackPanel>
<StackPanel Grid.Row="1" Grid.Column="0">
<Label>Attack distance:</Label>
<TextBox Width="100" HorizontalAlignment="Left">
<TextBox.Text>
<Binding Path="DelevelingAttackDistance" UpdateSourceTrigger="PropertyChanged"/>
</TextBox.Text>
</TextBox>
</StackPanel>
<StackPanel Grid.Row="2" Grid.Column="0">
<components:ObjectSelector
Source="{Binding Skills}"
SelectedValue="{Binding DelevelingSkillId, Mode=TwoWay}"
Header="Attacking skill:"/>
</StackPanel>
</Grid>
</TabItem.Content>
</TabItem>
</TabControl>
<StackPanel Orientation="Horizontal" Grid.Row="2" VerticalAlignment="Bottom" HorizontalAlignment="Right" Margin="0,10,10,0">
<StackPanel.Resources>
<Style TargetType="{x:Type Button}">
<Setter Property="Margin" Value="8,0,0,0"/>
</Style>
</StackPanel.Resources>
<Button Command="{Binding SaveCommand}">Save</Button>
<Button Command="{Binding ResetCommand}">Reset</Button>
</StackPanel>
</Grid>
</Window>