L2Bot2.0/Client/Domain/ValueObjects/VitalStats.cs
2023-01-29 20:44:24 +04:00

32 lines
1.2 KiB
C#

using Client.Domain.Common;
namespace Client.Domain.ValueObjects
{
public class VitalStats : NotifyPropertyChanged
{
private uint hp;
private uint maxHp;
private uint mp;
private uint maxMp;
private uint cp;
private uint maxCp;
public uint Hp { get => hp; set { if (value != hp) { hp = value; OnPropertyChanged("Hp"); } } }
public uint MaxHp { get => maxHp; set { if (value != maxHp) { maxHp = value; OnPropertyChanged("MaxHp"); } } }
public uint Mp { get => mp; set { if (value != mp) { mp = value; OnPropertyChanged("Mp"); } } }
public uint MaxMp { get => maxMp; set { if (value != maxMp) { maxMp = value; OnPropertyChanged("MaxMp"); } } }
public uint Cp { get => cp; set { if (value != cp) { cp = value; OnPropertyChanged("Cp"); } } }
public uint MaxCp { get => maxCp; set { if (value != maxCp) { maxCp = value; OnPropertyChanged("MaxCp"); } } }
public VitalStats(uint hp, uint maxHp, uint mp, uint maxMp, uint cp, uint maxCp)
{
this.hp = hp;
this.maxHp = maxHp;
this.mp = mp;
this.maxMp = maxMp;
this.cp = cp;
this.maxCp = maxCp;
}
}
}