Files
L2Bot2.0/L2BotCore/Domain/Entities/AbnormalEffect.h
2023-01-26 14:57:06 +04:00

96 lines
2.2 KiB
C++

#pragma once
#include <cstdint>
#include <string>
#include <vector>
#include "EntityInterface.h"
namespace L2Bot::Domain::Entities
{
class AbnormalEffect : public EntityInterface
{
public:
const uint32_t GetId() const override
{
return m_SkillId;
}
void Update(const EntityInterface* other) override
{
const AbnormalEffect* casted = static_cast<const AbnormalEffect*>(other);
SaveState();
m_SkillId = casted->m_SkillId;
m_Level = casted->m_Level;
m_Name = casted->m_Name;
m_Description = casted->m_Description;
m_IconName = casted->m_IconName;
}
void SaveState() override
{
m_IsNewState = false;
}
const bool IsEqual(const EntityInterface* other) const override
{
const AbnormalEffect* casted = static_cast<const AbnormalEffect*>(other);
return m_SkillId == casted->m_SkillId &&
m_Level == casted->m_Level &&
m_Name == casted->m_Name &&
m_Description == casted->m_Description &&
m_IconName == casted->m_IconName;
}
const std::vector<Serializers::Node> BuildSerializationNodes() const override
{
std::vector<Serializers::Node> result;
result.push_back({ L"id", std::to_wstring(m_SkillId) });
result.push_back({ L"level", std::to_wstring(m_Level) });
if (m_IsNewState)
{
result.push_back({ L"name", m_Name });
result.push_back({ L"iconName", m_IconName });
result.push_back({ L"description", m_Description });
}
return result;
}
AbnormalEffect(
const uint32_t skillId,
const uint8_t level,
const std::wstring& name,
const std::wstring& description,
const std::wstring& iconName
) :
m_SkillId(skillId),
m_Level(level),
m_Name(name),
m_Description(description),
m_IconName(iconName)
{
}
AbnormalEffect(const AbnormalEffect* other) :
m_SkillId(other->m_SkillId),
m_Level(other->m_Level),
m_Name(other->m_Name),
m_Description(other->m_Description),
m_IconName(other->m_IconName)
{
}
AbnormalEffect() = default;
virtual ~AbnormalEffect() = default;
private:
uint32_t m_SkillId = 0;
uint8_t m_Level = 0;
std::wstring m_Name = L"";
std::wstring m_Description = L"";
std::wstring m_IconName = L"";
bool m_IsNewState = true;
};
}