L2Bot2.0/Client/Domain/Service/HeroHandler.cs

46 lines
1.6 KiB
C#

using Client.Domain.Entities;
using Client.Domain.Events;
using Client.Domain.Factories;
using Client.Domain.Helpers;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Client.Domain.Service
{
public class HeroHandler : EntityHandler<Hero>
{
public override void OnCreate(Hero entity)
{
entity.ExperienceInfo.ExpToLevel = experienceHelper.GetExperienceToLevel(entity.ExperienceInfo.Level + 1);
entity.ExperienceInfo.ExpToPrevLevel = experienceHelper.GetExperienceToLevel(entity.ExperienceInfo.Level);
eventBus.Publish(new HeroCreatedEvent(entity));
}
public override void OnUpdate(Hero entity)
{
if (entity.ExperienceInfo != null)
{
entity.ExperienceInfo.ExpToLevel = experienceHelper.GetExperienceToLevel(entity.ExperienceInfo.Level + 1);
entity.ExperienceInfo.ExpToPrevLevel = experienceHelper.GetExperienceToLevel(entity.ExperienceInfo.Level);
}
}
public override void OnDelete(Hero entity)
{
eventBus.Publish(new HeroDeletedEvent());
}
public HeroHandler(EntityFactoryInterface<Hero> factory, EventBusInterface eventBus, ExperienceHelperInterface experienceHelper) : base(factory)
{
this.eventBus = eventBus;
this.experienceHelper = experienceHelper;
}
private readonly EventBusInterface eventBus;
private readonly ExperienceHelperInterface experienceHelper;
}
}