L2Bot2.0/L2BotCore/Domain/ValueObjects/Transform.h
2023-10-16 00:03:43 +04:00

79 lines
1.8 KiB
C++

#pragma once
#include "../ValueObjects/Vector3.h"
#include "../Serializers/Serializable.h"
#include "../Entities/Hashable.h"
#include "../Helpers/HashCombiner.h"
namespace L2Bot::Domain::ValueObjects
{
class Transform : public Serializers::Serializable, public Entities::Hashable
{
public:
const Vector3& GetPosition() const
{
return m_Position;
}
const Vector3& GetRotation() const
{
return m_Rotation;
}
const Vector3& GetVelocity() const
{
return m_Velocity;
}
const Vector3& GetAcceleration() const
{
return m_Acceleration;
}
const size_t GetHash() const override
{
return Helpers::CombineHashes({
m_Position.GetHash(),
m_Rotation.GetHash(),
m_Velocity.GetHash(),
m_Acceleration.GetHash()
});
}
const float_t GetSqrDistance(const Transform& other) const
{
return m_Position.GetSqrDistance(other.m_Position);
}
const float_t GetHorizontalSqrDistance(const Transform& other) const
{
return m_Position.GetHorizontalSqrDistance(other.m_Position);
}
const std::vector<Serializers::Node> BuildSerializationNodes() const override
{
return std::vector<Serializers::Node>
{
{ L"position", m_Position.BuildSerializationNodes() },
{ L"rotation", m_Rotation.BuildSerializationNodes() },
{ L"velocity", m_Velocity.BuildSerializationNodes() },
{ L"acceleration", m_Acceleration.BuildSerializationNodes() }
};
}
Transform(
const Vector3 position,
const Vector3 rotation,
const Vector3 velocity,
const Vector3 acceleration
) :
m_Position(position),
m_Rotation(rotation),
m_Velocity(velocity),
m_Acceleration(acceleration)
{
}
Transform() = default;
virtual ~Transform() = default;
private:
Vector3 m_Position = Vector3();
Vector3 m_Rotation = Vector3();
Vector3 m_Velocity = Vector3();
Vector3 m_Acceleration = Vector3();
};
}