L2Bot2.0/L2BotCore/Domain/Entities/WorldObject.h
2023-10-16 00:03:43 +04:00

53 lines
1.1 KiB
C++

#pragma once
#include <cstdint>
#include <functional>
#include "../ValueObjects/Transform.h"
#include "EntityInterface.h"
#include "../Helpers/HashCombiner.h"
namespace L2Bot::Domain::Entities
{
class WorldObject : public EntityInterface
{
public:
virtual const uint32_t GetId() const override
{
return m_Id;
}
virtual void Update(const ValueObjects::Transform& transform)
{
m_Transform = transform;
}
virtual const size_t GetHash() const override
{
return Helpers::CombineHashes({
std::hash<uint32_t>{}(m_Id),
m_Transform.GetHash()
});
}
virtual const std::vector<Serializers::Node> BuildSerializationNodes() const override
{
std::vector<Serializers::Node> result;
result.push_back({ L"id", std::to_wstring(GetId()) });
result.push_back({ L"transform", m_Transform.BuildSerializationNodes() });
return result;
}
WorldObject(const uint32_t id, const ValueObjects::Transform& transform) :
m_Id(id), m_Transform(transform)
{
}
WorldObject() = default;
virtual ~WorldObject() = default;
private:
uint32_t m_Id = 0;
ValueObjects::Transform m_Transform = ValueObjects::Transform();
};
}