13 lines
226 B
C++
13 lines
226 B
C++
#pragma once
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#include "GameStructs.h"
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class L2GameDataInterface
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{
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public:
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L2GameDataInterface() = default;
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virtual ~L2GameDataInterface() = default;
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virtual void Init(HMODULE hModule) = 0;
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virtual void Restore() = 0;
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}; |