21 lines
471 B
C++
21 lines
471 B
C++
#pragma once
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#include <cstdint>
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#include <map>
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#include "ObjectService.h"
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#include "../DTO/Player.h"
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#include "../Entities/Player.h"
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#include "../Repositories/PlayerRepositoryInterface.h"
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namespace L2Bot::Domain::Services
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{
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class PlayerService : public ObjectService<Entities::Player, DTO::Player>
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{
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public:
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PlayerService(Repositories::PlayerRepositoryInterface& repository) : ObjectService(repository)
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{
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}
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virtual ~PlayerService() override = default;
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};
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}
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