L2Bot2.0/Client/Application/ViewModels/MainViewModel.cs
2024-08-15 17:23:24 +02:00

211 lines
7.1 KiB
C#

using Client.Application.Commands;
using Client.Application.Components;
using Client.Domain.AI;
using Client.Domain.Common;
using Client.Domain.Entities;
using Client.Domain.Events;
using Client.Domain.Service;
using Client.Domain.ValueObjects;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Linq;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Input;
using System.Windows.Media;
namespace Client.Application.ViewModels
{
public class MainViewModel :
ObservableObject,
EventHandlerInterface<HeroCreatedEvent>,
EventHandlerInterface<HeroDeletedEvent>,
EventHandlerInterface<CreatureCreatedEvent>,
EventHandlerInterface<CreatureDeletedEvent>,
EventHandlerInterface<DropCreatedEvent>,
EventHandlerInterface<DropDeletedEvent>,
EventHandlerInterface<ChatMessageCreatedEvent>,
EventHandlerInterface<SkillCreatedEvent>,
EventHandlerInterface<SkillDeletedEvent>,
EventHandlerInterface<ItemCreatedEvent>,
EventHandlerInterface<ItemDeletedEvent>
{
public void Handle(HeroCreatedEvent @event)
{
Hero = new HeroSummaryInfoViewModel(@event.Hero);
hero = @event.Hero;
Map.Hero = hero;
Map.CombatZone = new AICombatZoneMapViewModel(aiConfig.Combat.Zone, hero);
AddCreature(hero);
OnPropertyChanged("Hero");
OnPropertyChanged("Map");
}
public void Handle(HeroDeletedEvent @event)
{
if (hero != null)
{
RemoveCreature(hero.Id);
}
Hero = null;
hero = null;
Map.Hero = null;
Map.CombatZone = null;
OnPropertyChanged("Hero");
OnPropertyChanged("Map");
}
public void Handle(CreatureCreatedEvent @event)
{
if (hero != null)
{
Creatures.Add(new CreatureListViewModel(worldHandler, pathMover, @event.Creature, hero));
AddCreature(@event.Creature);
}
}
public void Handle(CreatureDeletedEvent @event)
{
Creatures.RemoveAll(x => x.Id == @event.Id);
RemoveCreature(@event.Id);
}
public void Handle(DropCreatedEvent @event)
{
if (hero != null)
{
Drops.Add(new DropListViewModel(worldHandler, pathMover, @event.Drop, hero));
Map.Drops.Add(new DropMapViewModel(worldHandler, pathMover, @event.Drop, hero));
}
}
public void Handle(DropDeletedEvent @event)
{
Drops.RemoveAll(x => x.Id == @event.Id);
Map.Drops.RemoveAll(x => x.Id == @event.Id);
}
public void Handle(ChatMessageCreatedEvent @event)
{
ChatMessages.Add(new ChatMessageViewModel(@event.Message));
}
public void Handle(SkillCreatedEvent @event)
{
if (hero != null)
{
if (@event.Skill.IsActive)
{
ActiveSkills.Add(new SkillListViewModel(worldHandler, @event.Skill));
}
else
{
PassiveSkills.Add(new SkillListViewModel(worldHandler, @event.Skill));
}
}
}
public void Handle(SkillDeletedEvent @event)
{
ActiveSkills.RemoveAll(x => x.Id == @event.Id);
PassiveSkills.RemoveAll(x => x.Id == @event.Id);
}
public void Handle(ItemCreatedEvent @event)
{
if (hero != null)
{
if (@event.Item is EtcItem && ((EtcItem) @event.Item).IsQuest)
{
QuestItems.Add(new ItemListViewModel(worldHandler, @event.Item));
}
else
{
Items.Add(new ItemListViewModel(worldHandler, @event.Item));
}
}
}
public void Handle(ItemDeletedEvent @event)
{
Items.RemoveAll(x => x.Id == @event.Id);
QuestItems.RemoveAll(x => x.Id == @event.Id);
}
public Dictionary<TypeEnum, string> AITypes
{
get
{
return Enum.GetValues(typeof(TypeEnum)).Cast<TypeEnum>().ToDictionary(x => x, x => x.ToString());
}
}
private void AddCreature(CreatureInterface creature)
{
if (hero != null)
{
Map.Creatures.Add(new CreatureMapViewModel(worldHandler, pathMover, creature, hero));
}
}
private void RemoveCreature(uint id)
{
Map.Creatures.RemoveAll(x => x.Id == id);
}
private void OnToggleAI(object? sender)
{
ai.Toggle();
OnPropertyChanged("AIStatus");
}
private void OnChangeAIType(object? param)
{
if (!(param is TypeEnum))
{
return;
}
ai.Type = (TypeEnum) param;
OnPropertyChanged("AIType");
}
public MainViewModel(WorldHandler worldHandler, AsyncPathMoverInterface pathMover, AIInterface ai, Config aiConfig)
{
this.worldHandler = worldHandler;
this.pathMover = pathMover;
this.ai = ai;
this.aiConfig = aiConfig;
Map = new MapViewModel(pathMover);
ToggleAICommand = new RelayCommand(OnToggleAI);
ChangeAITypeCommand = new RelayCommand(OnChangeAIType);
}
public ICommand ToggleAICommand { get; set; }
public ICommand ChangeAITypeCommand { get; set; }
public ObservableCollection<ChatMessageViewModel> ChatMessages { get; } = new ObservableCollection<ChatMessageViewModel>();
public ObservableCollection<CreatureListViewModel> Creatures { get; } = new ObservableCollection<CreatureListViewModel>();
public ObservableCollection<DropListViewModel> Drops { get; } = new ObservableCollection<DropListViewModel>();
public ObservableCollection<SkillListViewModel> ActiveSkills { get; } = new ObservableCollection<SkillListViewModel>();
public ObservableCollection<SkillListViewModel> PassiveSkills { get; } = new ObservableCollection<SkillListViewModel>();
public ObservableCollection<ItemListViewModel> Items { get; } = new ObservableCollection<ItemListViewModel>();
public ObservableCollection<ItemListViewModel> QuestItems { get; } = new ObservableCollection<ItemListViewModel>();
public HeroSummaryInfoViewModel? Hero { get; private set; }
public MapViewModel Map { get; private set; }
public bool AIStatus => ai.IsEnabled;
public TypeEnum AIType => ai.Type;
public Hero? hero;
private readonly WorldHandler worldHandler;
private readonly AsyncPathMoverInterface pathMover;
private readonly AIInterface ai;
private readonly Config aiConfig;
}
}