L2Bot2.0/L2BotDll/Versions/Interlude/Repositories/ItemRepository.h

214 lines
5.7 KiB
C++

#pragma once
#include <unordered_map>
#include <chrono>
#include <shared_mutex>
#include "Domain/Repositories/EntityRepositoryInterface.h"
#include "../Factories/ItemFactory.h"
#include "../GameStructs/NetworkHandlerWrapper.h"
#include "Domain/Events/ItemCreatedEvent.h"
#include "Domain/Events/ItemUpdatedEvent.h"
#include "Domain/Events/ItemDeletedEvent.h"
#include "Domain/Events/HeroDeletedEvent.h"
#include "Domain/Events/ItemAutousedEvent.h"
#include "Domain/Events/OnEndItemListEvent.h"
#include "Domain/Services/ServiceLocator.h"
using namespace L2Bot::Domain;
namespace Interlude
{
class ItemRepository : public Repositories::EntityRepositoryInterface
{
public:
const std::unordered_map<std::uint32_t, std::shared_ptr<Entities::EntityInterface>> GetEntities() override
{
std::unique_lock<std::shared_timed_mutex>(m_Mutex);
std::unordered_map<std::uint32_t, std::shared_ptr<Entities::EntityInterface>> result(m_Items.begin(), m_Items.end());
return result;
}
const std::shared_ptr<Entities::BaseItem> GetItem(uint32_t objectId) const
{
std::unique_lock<std::shared_timed_mutex>(m_Mutex);
if (m_Items.find(objectId) != m_Items.end())
{
return m_Items.at(objectId);
}
return nullptr;
}
ItemRepository(const NetworkHandlerWrapper& networkHandler, const ItemFactory& factory) :
m_NetworkHandler(networkHandler),
m_Factory(factory)
{
}
void OnEndItemList(const Events::Event& evt)
{
std::shared_lock<std::shared_timed_mutex>(m_Mutex);
if (evt.GetName() == Events::OnEndItemListEvent::name)
{
for (auto it = m_Items.begin(); it != m_Items.end();)
{
if (m_NewItems.find(it->first) == m_NewItems.end())
{
it = m_Items.erase(it);
}
else
{
++it;
}
}
m_IsNewCycle = true;
}
}
void OnHeroDeleted(const Events::Event& evt)
{
std::shared_lock<std::shared_timed_mutex>(m_Mutex);
if (evt.GetName() == Events::HeroDeletedEvent::name)
{
Reset();
}
}
void OnItemAutoused(const Events::Event& evt)
{
std::shared_lock<std::shared_timed_mutex>(m_Mutex);
if (evt.GetName() == Events::ItemAutousedEvent::name)
{
const auto casted = static_cast<const Events::ItemAutousedEvent&>(evt);
const auto& data = casted.GetAutouseInfo();
const auto itemId = data[0];
const bool isEnabled = data[1] > 0;
for (const auto& kvp : m_Items)
{
if (kvp.second->GetItemId() == itemId)
{
auto casted = std::dynamic_pointer_cast<Entities::EtcItem>(kvp.second);
if (isEnabled) {
casted->StartAutouse();
}
else
{
casted->StopAutouse();
}
}
}
}
}
void OnItemCreated(const Events::Event& evt)
{
std::shared_lock<std::shared_timed_mutex>(m_Mutex);
if (evt.GetName() == Events::ItemCreatedEvent::name)
{
if (m_IsNewCycle)
{
m_IsNewCycle = false;
m_NewItems.clear();
}
const auto casted = static_cast<const Events::ItemCreatedEvent&>(evt);
const auto& data = casted.GetItemData();
if (m_Items.find(data.objectId) == m_Items.end())
{
auto item = m_Factory.Create(data);
if (item) {
m_Items[data.objectId] = item;
}
}
else
{
// When equip/unequip accessories
m_Factory.Update(m_Items[data.objectId], data);
}
m_NewItems[data.objectId] = data.objectId;
}
}
void OnItemUpdated(const Events::Event& evt)
{
std::shared_lock<std::shared_timed_mutex>(m_Mutex);
if (evt.GetName() == Events::ItemUpdatedEvent::name)
{
const auto casted = static_cast<const Events::ItemUpdatedEvent&>(evt);
const auto& data = casted.GetItemData();
//todo exception?
if (m_Items.find(data.objectId) == m_Items.end())
{
return;
}
m_Factory.Update(m_Items[data.objectId], data);
}
}
void OnItemDeleted(const Events::Event& evt)
{
//fixme may be a race condition
std::shared_lock<std::shared_timed_mutex>(m_Mutex);
if (evt.GetName() == Events::ItemDeletedEvent::name)
{
const auto casted = static_cast<const Events::ItemDeletedEvent&>(evt);
m_Items.erase(casted.GetObjectId());
}
}
ItemRepository() = delete;
virtual ~ItemRepository()
{
Reset();
}
void Reset() override
{
std::shared_lock<std::shared_timed_mutex>(m_Mutex);
m_IsNewCycle = false;
m_NewItems.clear();
m_Items.clear();
m_NetworkHandler.RequestItemList();
}
void Init() override
{
Services::ServiceLocator::GetInstance().GetEventDispatcher()->Subscribe(Events::ItemCreatedEvent::name, [this](const Events::Event& evt) {
OnItemCreated(evt);
});
Services::ServiceLocator::GetInstance().GetEventDispatcher()->Subscribe(Events::ItemUpdatedEvent::name, [this](const Events::Event& evt) {
OnItemUpdated(evt);
});
Services::ServiceLocator::GetInstance().GetEventDispatcher()->Subscribe(Events::ItemDeletedEvent::name, [this](const Events::Event& evt) {
OnItemDeleted(evt);
});
Services::ServiceLocator::GetInstance().GetEventDispatcher()->Subscribe(Events::HeroDeletedEvent::name, [this](const Events::Event& evt) {
OnHeroDeleted(evt);
});
Services::ServiceLocator::GetInstance().GetEventDispatcher()->Subscribe(Events::ItemAutousedEvent::name, [this](const Events::Event& evt) {
OnItemAutoused(evt);
});
Services::ServiceLocator::GetInstance().GetEventDispatcher()->Subscribe(Events::OnEndItemListEvent::name, [this](const Events::Event& evt) {
OnEndItemList(evt);
});
}
private:
const ItemFactory& m_Factory;
std::unordered_map<std::uint32_t, std::shared_ptr<Entities::BaseItem>> m_Items;
std::unordered_map<std::uint32_t, std::uint32_t> m_NewItems;
bool m_IsNewCycle = true;
std::uint32_t m_UsedSkillId = 0;
const NetworkHandlerWrapper& m_NetworkHandler;
std::shared_timed_mutex m_Mutex;
};
}