L2Bot2.0/L2BotCore/Domain/Events/GameEngineTickedEvent.h

21 lines
364 B
C++

#pragma once
#include <cstdint>
#include "Event.h"
namespace L2Bot::Domain::Events
{
class GameEngineTickedEvent : public Event
{
public:
static constexpr const char* name = "gameEngineTicked";
const std::string GetName() const
{
return std::string(name);
}
GameEngineTickedEvent() = default;
virtual ~GameEngineTickedEvent() = default;
};
}