using Client.Domain.Common; using Client.Domain.Entities; using Client.Domain.Enums; using Client.Domain.ValueObjects; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.ComponentModel; using Client.Domain.Service; using System.Windows.Input; using Client.Application.Commands; namespace Client.Application.ViewModels { public class DropMapViewModel : ObservableObject { public uint Id => drop.Id; public string Name => drop.Name + " (" + drop.Amount + ")"; public Vector3 Position => new Vector3( (drop.Transform.Position.X - hero.Transform.Position.X) / scale + (VieportSize.X / 2), (drop.Transform.Position.Y - hero.Transform.Position.Y) / scale + (VieportSize.Y / 2), 0 ); public float Radius => MathF.Max(MAX_RADIUS / scale, MIN_RADIUS); public float Scale { get => scale; set { if (scale != value) { scale = value; OnPropertyChanged("Position"); OnPropertyChanged("Radius"); } } } public Vector3 VieportSize { get => vieportSize; set { if (vieportSize != value) { vieportSize = value; OnPropertyChanged("Position"); } } } public ICommand MouseLeftClickCommand { get; } public ICommand MouseRightClickCommand { get; } private void OnMouseLeftClick(object? obj) { worldHandler.RequestPickUp(Id); } private async Task OnMouseRightClick(object? obj) { await pathMover.MoveUntilReachedAsync(drop.Transform.Position); } public DropMapViewModel(WorldHandler worldHandler, AsyncPathMoverInterface pathMover, Drop drop, Hero hero) { this.drop = drop; this.hero = hero; this.worldHandler = worldHandler; this.pathMover = pathMover; drop.PropertyChanged += Creature_PropertyChanged; drop.Transform.Position.PropertyChanged += Position_PropertyChanged; hero.Transform.Position.PropertyChanged += HeroPosition_PropertyChanged; MouseLeftClickCommand = new RelayCommand(OnMouseLeftClick); MouseRightClickCommand = new RelayCommand(async (o) => await OnMouseRightClick(o)); } private void HeroPosition_PropertyChanged(object? sender, PropertyChangedEventArgs e) { OnPropertyChanged("Position"); } private void Position_PropertyChanged(object? sender, PropertyChangedEventArgs e) { OnPropertyChanged("Position"); } private void Creature_PropertyChanged(object? sender, PropertyChangedEventArgs e) { if (e.PropertyName == "Name" || e.PropertyName == "Amount") { OnPropertyChanged("Name"); } } private readonly Drop drop; private readonly Hero hero; private readonly WorldHandler worldHandler; private readonly AsyncPathMoverInterface pathMover; private float scale = 1; private static readonly float MAX_RADIUS = 8; private static readonly float MIN_RADIUS = 2; private Vector3 vieportSize = new Vector3(0, 0, 0); } }