using Client.Domain.Entities; using Client.Domain.Factories; using Client.Domain.ViewModels; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Client.Domain.Service { public class PlayerHandler : EntityHandler { public override void OnCreate(Player entity) { mainViewModel.AddPlayer(entity); } public override void OnDelete(Player entity) { mainViewModel.RemovePlayer(entity); } public PlayerHandler(EntityFactoryInterface factory, MainViewModelInterface mainViewModel) : base(factory) { this.mainViewModel = mainViewModel; } private readonly MainViewModelInterface mainViewModel; } }