#pragma once #include #include "Event.h" class CreatureDiedEvent : public Event { public: static constexpr const char* name = "creatureDied"; const std::string GetName() const { return std::string(name); } const uint32_t GetCreatureId() const { return m_CreatureId; } CreatureDiedEvent(uint32_t creatureId) : m_CreatureId(creatureId) { } CreatureDiedEvent() = delete; virtual ~CreatureDiedEvent() = default; private: const uint32_t m_CreatureId; };