using Client.Domain.Common; using Client.Domain.Entities; using System; using System.Collections.Generic; using System.Linq; using System.Numerics; using System.Text; using System.Threading.Tasks; namespace Client.Application.ViewModels { public class CreatureListViewModel : ObservableObject { public uint Id => creature.Id; public string Name => creature.Name; public string BriefInfo => creature.BriefInfo; public float Distance => creature.Distance(hero); public float DeltaZ => creature.DeltaZ(hero); public CreatureListViewModel(CreatureInterface creature, Hero hero) { creature.PropertyChanged += Creature_PropertyChanged; creature.Transform.Position.PropertyChanged += Position_PropertyChanged; hero.Transform.Position.PropertyChanged += HeroPosition_PropertyChanged; this.creature = creature; this.hero = hero; } private void HeroPosition_PropertyChanged(object? sender, System.ComponentModel.PropertyChangedEventArgs e) { OnPropertyChanged("Distance"); OnPropertyChanged("DeltaZ"); } private void Position_PropertyChanged(object? sender, System.ComponentModel.PropertyChangedEventArgs e) { OnPropertyChanged("Distance"); OnPropertyChanged("DeltaZ"); } private void Creature_PropertyChanged(object? sender, System.ComponentModel.PropertyChangedEventArgs e) { if (e.PropertyName == "Name") { OnPropertyChanged("Name"); } if (e.PropertyName == "BriefInfo") { OnPropertyChanged("BriefInfo"); } } private readonly CreatureInterface creature; private readonly Hero hero; } }