using Client.Domain.Enums; using Client.Domain.ValueObjects; using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Client.Domain.Entities { public interface CreatureInterface : INotifyPropertyChanged { uint Id { get; set; } VitalStats VitalStats { get; set; } Transform Transform { get; set; } string Name { get; } string BriefInfo { get; } CreatureTypeEnum Type { get; } uint AggroRadius { get; set; } bool IsHostile { get; set; } } }