using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Client.Domain.Enums { public enum ClassEnum : uint { None = 255, HumanFighter = 0, Warrior, Gladiator, Warlord, HumanKnight, Paladin, DarkAvenger, Rogue, TreasureHunter, Hawkeye, HumanMystic, HumanWizard, Sorceror, Necromancer, Warlock, Cleric, Bishop, Prophet, ElvenFighter, ElvenKnight, TempleKnight, Swordsinger, ElvenScout, PlainsWalker, SilverRanger, ElvenMystic, ElvenWizard, Spellsinger, ElementalSummoner, ElvenOracle, ElvenElder, DarkElvenFighter, PalusKnight, ShillienKnight, Bladedancer, Assassin, AbyssWalker, PhantomRanger, DarkElvenMystic, DarkElvenWizard, Spellhowler, PhantomSummoner, ShillienOracle, ShillienElder, OrcFighter, OrcRaider, Destroyer, OrcMonk, Tyrant, OrcMystic, OrcShaman, Overlord, Warcryer, DwarvenFighter, DwarvenScavenger, BountyHunter, DwarvenArtisan, Warsmith, Duelist = 88, Dreadnought, PhoenixKnight, HellKnight, Sagittarius, Adventurer, Archmage, Soultaker, ArcanaLord, Cardinal, Hierophant, EvaTemplar, SwordMuse, WindRider, MoonlightSentinel, MysticMuse, ElementalMaster, EvaSaint, ShillienTemplar, SpectralDancer, GhostHunter, GhostSentinel, StormScreamer, SpectralMaster, ShillienSaint, Titan, GrandKhauatari, Dominator, Doomcryer, FortuneSeeker, Maestro } }