#pragma once #include #include #include "Event.h" class SkillUsedEvent : public Event { public: static constexpr const char* name = "skillUsed"; const std::string GetName() const { return std::string(name); } const std::vector& GetSkillInfo() const { return m_SkillInfo; } SkillUsedEvent(const std::vector skillInfo) : m_SkillInfo(skillInfo) { } SkillUsedEvent() = delete; virtual ~SkillUsedEvent() = default; private: const std::vector m_SkillInfo; };