#pragma once #include #include #include "Event.h" namespace L2Bot::Domain::Events { class CreatureDiedEvent : public Event { public: static constexpr const char* name = "creatureDied"; const std::string GetName() const { return std::string(name); } const uint32_t GetCreatureId() const { return m_CreatureId; } const std::vector& GetCreatureInfo() const { return m_CreatureInfo; } CreatureDiedEvent(uint32_t creatureId, const std::vector& creatureInfo) : m_CreatureId(creatureId), m_CreatureInfo(creatureInfo) { } CreatureDiedEvent() = delete; virtual ~CreatureDiedEvent() = default; private: const uint32_t m_CreatureId; const std::vector m_CreatureInfo; }; }