feat: increase distance of viewing
This commit is contained in:
@@ -2,12 +2,12 @@
|
||||
#include "VersionAbstractFactory.h"
|
||||
#include "Interlude/AbstractFactory.h"
|
||||
|
||||
const VersionAbstractFactory& VersionAbstractFactory::GetFactory(const Version version, const uint16_t radius)
|
||||
const VersionAbstractFactory& VersionAbstractFactory::GetFactory(const Version version, const uint16_t creatureRadius, const uint16_t dropRadius)
|
||||
{
|
||||
switch (version)
|
||||
{
|
||||
case Version::interlude:
|
||||
static Interlude::AbstractFactory interlude = Interlude::AbstractFactory(radius);
|
||||
static Interlude::AbstractFactory interlude = Interlude::AbstractFactory(creatureRadius, dropRadius);
|
||||
return interlude;
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user