feat: add pickup radius

This commit is contained in:
Иванов Иван
2024-08-24 10:21:51 +02:00
parent ca86371137
commit ee37ffb219
7 changed files with 29 additions and 9 deletions

View File

@ -118,6 +118,7 @@ namespace Client.Application.ViewModels
public uint DelevelingAttackDistance { get => delevelingAttackDistance; set { if (value != delevelingAttackDistance) { delevelingAttackDistance = value; OnPropertyChanged(); } } }
public uint DelevelingSkillId { get => delevelingSkillId; set { if (value != delevelingSkillId) { delevelingSkillId = value; OnPropertyChanged(); } } }
public byte MaxPassableHeight { get => maxPassableHeight; set { if (value != maxPassableHeight) { maxPassableHeight = value; OnPropertyChanged(); } } }
public short PickupRadius { get => pickupRadius; set { if (value != pickupRadius) { pickupRadius = value; OnPropertyChanged(); } } }
public void LoadConfig()
{
@ -153,6 +154,7 @@ namespace Client.Application.ViewModels
DelevelingAttackDistance = config.Deleveling.AttackDistance;
DelevelingSkillId = config.Deleveling.SkillId;
MaxPassableHeight = config.Combat.MaxPassableHeight;
PickupRadius = config.Combat.PickupRadius;
}
private void SaveConfig()
@ -184,6 +186,7 @@ namespace Client.Application.ViewModels
config.Deleveling.AttackDistance = DelevelingAttackDistance;
config.Deleveling.SkillId = DelevelingSkillId;
config.Combat.MaxPassableHeight = MaxPassableHeight;
config.Combat.PickupRadius = PickupRadius;
SaveCollections();
}
@ -344,5 +347,6 @@ namespace Client.Application.ViewModels
private uint delevelingAttackDistance = 0;
private uint delevelingSkillId = 0;
private byte? mobLevelUpperLimit = null;
private short pickupRadius = 0;
}
}