refactor: move event disptacher into service locator
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30
L2BotDll/Services/ServiceLocator.h
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30
L2BotDll/Services/ServiceLocator.h
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#pragma once
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#include <memory>
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#include "../Events/EventDispatcher.h"
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class ServiceLocator
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{
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public:
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static ServiceLocator& GetInstance() {
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static ServiceLocator instance;
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return instance;
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}
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const std::unique_ptr<EventDispatcher>& GetEventDispatcher()
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{
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return m_EventDispatcher;
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}
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void SetEventDispatcher(std::unique_ptr<EventDispatcher> dispatcher)
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{
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m_EventDispatcher = std::move(dispatcher);
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}
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private:
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ServiceLocator() = default;
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virtual ~ServiceLocator() = default;
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ServiceLocator(const ServiceLocator&) = delete;
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ServiceLocator& operator=(const ServiceLocator&) = delete;
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private:
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std::unique_ptr<EventDispatcher> m_EventDispatcher;
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};
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