refactor: move event disptacher into service locator

This commit is contained in:
k0t9i
2023-10-16 23:38:01 +04:00
parent b948273172
commit ede55a870e
15 changed files with 160 additions and 94 deletions

View File

@@ -9,5 +9,6 @@ namespace L2Bot::Domain::Repositories
public:
virtual const std::unordered_map<std::uint32_t, std::shared_ptr<Entities::EntityInterface>> GetEntities() = 0;
virtual void Reset() = 0;
virtual void Init() {};
};
}

View File

@@ -46,6 +46,15 @@ namespace L2Bot::Domain::Services
void Start()
{
m_DropRepository.Init();
m_HeroRepository.Init();
m_NPCRepository.Init();
m_PlayerRepository.Init();
m_SkillRepository.Init();
m_ItemRepository.Init();
m_AbnormalEffectRepository.Init();
m_ChatMessageRepository.Init();
m_ConnectingThread = std::thread(&WorldHandler::Connect, this);
m_SendingThread = std::thread(&WorldHandler::Send, this);
m_ReceivingThread = std::thread(&WorldHandler::Receive, this);