feat: add map drawing
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32
Client/Domain/ValueObjects/MapBlock.cs
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32
Client/Domain/ValueObjects/MapBlock.cs
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using Client.Domain.Common;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Client.Domain.ValueObjects
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{
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public class MapBlock : ObservableObject
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{
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private float deltaX;
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private float deltaY;
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private float size;
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public uint Id => (BlockX + BlockY) * (BlockX + BlockY + 1) / 2 + BlockX;
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public uint BlockX { get; set; }
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public uint BlockY { get; set; }
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public float DeltaX { get => deltaX; set { if (value != deltaX) { deltaX = value; OnPropertyChanged(); } } }
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public float DeltaY { get => deltaY; set { if (value != deltaY) { deltaY = value; OnPropertyChanged(); } } }
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public float Size { get => size; set { if (value != size) { size = value; OnPropertyChanged(); } } }
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public MapBlock(uint blockX, uint blockY, float deltaX, float deltaY, float size)
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{
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BlockX = blockX;
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BlockY = blockY;
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DeltaX = deltaX;
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DeltaY = deltaY;
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Size = size;
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}
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}
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}
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