feat: add weapon and shield items
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15
L2BotCore/Domain/Enums/ItemType.h
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15
L2BotCore/Domain/Enums/ItemType.h
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#pragma once
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#include <cstdint>
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namespace L2Bot::Domain::Enums
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{
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enum class ItemType : int8_t
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{
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none = -1,
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etc,
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armor,
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weapon,
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shield
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};
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}
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21
L2BotCore/Domain/Enums/WeaponType.h
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21
L2BotCore/Domain/Enums/WeaponType.h
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@@ -0,0 +1,21 @@
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#pragma once
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#include <cstdint>
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namespace L2Bot::Domain::Enums
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{
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enum class WeaponType : uint8_t
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{
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none = 0,
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sword,
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blunt,
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dagger,
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pole,
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fist,
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bow,
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etc,
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dualsword,
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pet,
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fishingRod
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};
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}
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