feat: add items #wip
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@@ -1,22 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Data;
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namespace Client.Application.Converters
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{
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public class CenterOfParentConverter : IMultiValueConverter
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{
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public object Convert(object[] values, Type targetType, object parameter, System.Globalization.CultureInfo culture)
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{
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return (double)values[0] + (double)values[2] / 2 - (double)values[1] / 2;
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}
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public object[] ConvertBack(object value, Type[] targetTypes, object parameter, System.Globalization.CultureInfo culture)
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{
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throw new NotImplementedException();
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}
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}
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}
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@@ -1,26 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Data;
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namespace Client.Application.Converters
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{
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public class PercentWidthConverter : IMultiValueConverter
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{
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public object Convert(object[] values, Type targetType, object parameter, System.Globalization.CultureInfo culture)
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{
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if (!(values[0] is double))
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{
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return 0.0;
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}
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return ((double)values[0] / 100 * (Double)values[1]);
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}
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public object[] ConvertBack(object value, Type[] targetTypes, object parameter, System.Globalization.CultureInfo culture)
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{
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throw new NotImplementedException();
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}
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}
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}
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