feat: add max passable height to AI config
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@ -64,7 +64,7 @@ namespace Client.Application.ViewModels
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}
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private async Task OnMouseRightClick(object? obj)
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{
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await pathMover.MoveUntilReachedAsync(drop.Transform.Position);
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await pathMover.MoveAsync(drop.Transform.Position);
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}
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public DropMapViewModel(WorldHandler worldHandler, AsyncPathMoverInterface pathMover, Drop drop, Hero hero)
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