feat: add max passable height to AI config
This commit is contained in:
@@ -117,6 +117,7 @@ namespace Client.Application.ViewModels
|
||||
public byte DelevelingTargetLevel { get => delevelingTargetLevel; set { if (value != delevelingTargetLevel) { delevelingTargetLevel = value; OnPropertyChanged(); } } }
|
||||
public uint DelevelingAttackDistance { get => delevelingAttackDistance; set { if (value != delevelingAttackDistance) { delevelingAttackDistance = value; OnPropertyChanged(); } } }
|
||||
public uint DelevelingSkillId { get => delevelingSkillId; set { if (value != delevelingSkillId) { delevelingSkillId = value; OnPropertyChanged(); } } }
|
||||
public byte MaxPassableHeight { get => maxPassableHeight; set { if (value != maxPassableHeight) { maxPassableHeight = value; OnPropertyChanged(); } } }
|
||||
|
||||
public void LoadConfig()
|
||||
{
|
||||
@@ -151,6 +152,7 @@ namespace Client.Application.ViewModels
|
||||
DelevelingTargetLevel = config.Deleveling.TargetLevel;
|
||||
DelevelingAttackDistance = config.Deleveling.AttackDistance;
|
||||
DelevelingSkillId = config.Deleveling.SkillId;
|
||||
MaxPassableHeight = config.Combat.MaxPassableHeight;
|
||||
}
|
||||
|
||||
private void SaveConfig()
|
||||
@@ -181,6 +183,7 @@ namespace Client.Application.ViewModels
|
||||
config.Deleveling.TargetLevel = DelevelingTargetLevel;
|
||||
config.Deleveling.AttackDistance = DelevelingAttackDistance;
|
||||
config.Deleveling.SkillId = DelevelingSkillId;
|
||||
config.Combat.MaxPassableHeight = MaxPassableHeight;
|
||||
SaveCollections();
|
||||
}
|
||||
|
||||
@@ -318,7 +321,7 @@ namespace Client.Application.ViewModels
|
||||
private readonly ConfigDeserializerInterface configDeserializer;
|
||||
private uint mobsMaxDeltaZ = 0;
|
||||
private byte? mobLevelLowerLimit = null;
|
||||
private byte? mobLevelUpperLimit = null;
|
||||
private byte maxPassableHeight = 0;
|
||||
private bool spoilIfPossible = false;
|
||||
private bool spoilIsPriority = false;
|
||||
private uint spoilSkillId = 0;
|
||||
@@ -340,5 +343,6 @@ namespace Client.Application.ViewModels
|
||||
private byte delevelingTargetLevel = 0;
|
||||
private uint delevelingAttackDistance = 0;
|
||||
private uint delevelingSkillId = 0;
|
||||
private byte? mobLevelUpperLimit = null;
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user