feat: show attackes in list and map
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parent
e3e0db29ad
commit
7f81380c89
@ -152,6 +152,10 @@
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<Setter TargetName="CreatureBody" Property="Stroke" Value="Black" />
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<Setter TargetName="CreatureBody" Property="Stroke" Value="Black" />
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<Setter TargetName="CreatureDirection" Property="Stroke" Value="Black" />
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<Setter TargetName="CreatureDirection" Property="Stroke" Value="Black" />
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</DataTrigger>
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</DataTrigger>
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<DataTrigger Binding="{Binding IsAttacker,Mode=OneWay}" Value="True">
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<Setter TargetName="CreatureBody" Property="Stroke" Value="Red" />
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<Setter TargetName="CreatureDirection" Property="Stroke" Value="Red" />
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</DataTrigger>
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<DataTrigger Binding="{Binding IsTarget,Mode=OneWay}" Value="True">
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<DataTrigger Binding="{Binding IsTarget,Mode=OneWay}" Value="True">
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<Setter TargetName="CreatureName" Property="Visibility" Value="Visible" />
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<Setter TargetName="CreatureName" Property="Visibility" Value="Visible" />
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</DataTrigger>
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</DataTrigger>
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@ -26,6 +26,8 @@ namespace Client.Application.ViewModels
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public bool IsTarget => Id == hero.TargetId;
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public bool IsTarget => Id == hero.TargetId;
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public bool IsAttacker => hero.AttackerIds.Contains(creature.Id);
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public ICommand MouseLeftClickCommand { get; }
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public ICommand MouseLeftClickCommand { get; }
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public ICommand MouseLeftDoubleClickCommand { get; }
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public ICommand MouseLeftDoubleClickCommand { get; }
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public ICommand MouseRightClickCommand { get; }
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public ICommand MouseRightClickCommand { get; }
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@ -90,6 +92,10 @@ namespace Client.Application.ViewModels
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{
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{
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OnPropertyChanged("IsTarget");
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OnPropertyChanged("IsTarget");
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}
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}
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if (e.PropertyName == "AttackerIds")
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{
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OnPropertyChanged("IsAttacker");
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}
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}
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}
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private readonly CreatureInterface creature;
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private readonly CreatureInterface creature;
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@ -63,6 +63,7 @@ namespace Client.Application.ViewModels
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public bool IsTarget => Id == hero.TargetId;
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public bool IsTarget => Id == hero.TargetId;
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public bool IsAggressive => creature.AggroRadius > 0 && !creature.VitalStats.IsDead && creature.IsHostile;
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public bool IsAggressive => creature.AggroRadius > 0 && !creature.VitalStats.IsDead && creature.IsHostile;
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public float AggroRadius => creature.AggroRadius / scale;
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public float AggroRadius => creature.AggroRadius / scale;
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public bool IsAttacker => hero.AttackerIds.Contains(creature.Id);
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public ICommand MouseLeftClickCommand { get; }
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public ICommand MouseLeftClickCommand { get; }
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public ICommand MouseLeftDoubleClickCommand { get; }
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public ICommand MouseLeftDoubleClickCommand { get; }
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@ -117,6 +118,10 @@ namespace Client.Application.ViewModels
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{
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{
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OnPropertyChanged("IsTarget");
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OnPropertyChanged("IsTarget");
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}
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}
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if (e.PropertyName == "AttackerIds")
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{
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OnPropertyChanged("IsAttacker");
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}
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}
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}
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private void HeroPosition_PropertyChanged(object? sender, System.ComponentModel.PropertyChangedEventArgs e)
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private void HeroPosition_PropertyChanged(object? sender, System.ComponentModel.PropertyChangedEventArgs e)
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@ -73,7 +73,10 @@
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</Grid>
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</Grid>
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<DataTemplate.Triggers>
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<DataTemplate.Triggers>
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<DataTrigger Binding="{Binding IsTarget,Mode=OneWay}" Value="True">
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<DataTrigger Binding="{Binding IsTarget,Mode=OneWay}" Value="True">
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<Setter TargetName="Item" Property="Background" Value="#110000ff" />
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<Setter TargetName="Item" Property="Background" Value="#330000ff" />
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</DataTrigger>
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<DataTrigger Binding="{Binding IsAttacker,Mode=OneWay}" Value="True">
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<Setter TargetName="Item" Property="Background" Value="#33ff0000" />
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</DataTrigger>
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</DataTrigger>
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</DataTemplate.Triggers>
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</DataTemplate.Triggers>
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</DataTemplate>
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</DataTemplate>
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