fix: fix item creation

This commit is contained in:
k0t9i
2023-02-01 22:29:36 +04:00
parent 546b371dd6
commit 6cbf61d67f
6 changed files with 39 additions and 5 deletions

View File

@@ -28,6 +28,7 @@ namespace Interlude
static void(__thiscall* __OnExAutoSoulShot)(GameEngine*, L2ParamStack&);
static void(__thiscall* __Tick)(GameEngine*, float_t);
static void(__thiscall* __OnSay2)(GameEngine*, L2ParamStack&);
static void(__thiscall* __OnEndItemList)(GameEngine*);
static void __fastcall __OnSkillListPacket_hook(GameEngine* This, uint32_t /*edx*/, L2ParamStack& stack);
static int __fastcall __OnReceiveMagicSkillUse_hook(GameEngine* This, uint32_t /*edx*/, User* u1, User* u2, L2ParamStack& stack);
@@ -38,6 +39,7 @@ namespace Interlude
static void __fastcall __OnExAutoSoulShot_hook(GameEngine* This, uint32_t /*edx*/, L2ParamStack& stack);
static void __fastcall __Tick_hook(GameEngine* This, uint32_t /*edx*/, float_t unk);
static void __fastcall __OnSay2_hook(GameEngine* This, uint32_t /*edx*/, L2ParamStack& stack);
static void __fastcall __OnEndItemList_hook(GameEngine* This, uint32_t /*edx*/);
private:
static GameEngine* _target;