feat: add check for line of sight for range and skill attacks
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@@ -27,6 +27,7 @@ namespace Client.Infrastructure.Service
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private readonly int nextNodeDistanceTolerance;
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private CancellationTokenSource? cancellationTokenSource;
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public PathfinderInterface Pathfinder => pathfinder;
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public ObservableCollection<PathSegment> Path { get; private set; } = new ObservableCollection<PathSegment>();
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public bool IsLocked { get; private set; } = false;
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