feat: add check for line of sight for range and skill attacks
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@@ -11,6 +11,7 @@ namespace Client.Domain.Service
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{
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public interface AsyncPathMoverInterface
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{
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public PathfinderInterface Pathfinder { get; }
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public ObservableCollection<PathSegment> Path { get; }
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public Task<bool> MoveAsync(Vector3 location);
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public Task MoveUntilReachedAsync(Vector3 location);
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