refactor: rename NotifyPropertyChanged to ObservableObject
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@@ -2,7 +2,7 @@
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namespace Client.Domain.ValueObjects
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{
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public class ExperienceInfo : NotifyPropertyChanged
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public class ExperienceInfo : ObservableObject
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{
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private uint level;
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private uint exp;
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@@ -2,7 +2,7 @@
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namespace Client.Domain.ValueObjects
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{
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public class FullName : NotifyPropertyChanged
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public class FullName : ObservableObject
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{
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private string nickname;
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private string title;
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@@ -2,7 +2,7 @@
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namespace Client.Domain.ValueObjects
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{
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public class InventoryInfo : NotifyPropertyChanged
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public class InventoryInfo : ObservableObject
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{
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private uint maxWeight;
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private uint weight;
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@@ -3,7 +3,7 @@ using Client.Domain.Enums;
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namespace Client.Domain.ValueObjects
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{
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public class Phenotype : NotifyPropertyChanged
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public class Phenotype : ObservableObject
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{
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private RaceEnum race;
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private bool isMale;
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@@ -2,7 +2,7 @@
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namespace Client.Domain.ValueObjects
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{
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public class Transform : NotifyPropertyChanged
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public class Transform : ObservableObject
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{
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private Vector3 position;
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private Vector3 rotation;
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@@ -3,7 +3,7 @@ using System;
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namespace Client.Domain.ValueObjects
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{
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public class Vector3 : NotifyPropertyChanged
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public class Vector3 : ObservableObject
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{
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private float x;
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private float y;
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@@ -2,7 +2,7 @@
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namespace Client.Domain.ValueObjects
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{
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public class VitalStats : NotifyPropertyChanged
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public class VitalStats : ObservableObject
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{
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private uint hp;
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private uint maxHp;
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