feat: add enchant value to pdef/mdef, patk/matk

This commit is contained in:
k0t9i
2023-01-24 23:50:59 +04:00
parent ca0183603f
commit 4cfb986ce0
8 changed files with 38 additions and 23 deletions

View File

@@ -112,8 +112,8 @@ namespace L2Bot::Domain::Entities
const Enums::WeaponType weaponType,
const Enums::CrystalType crystalType,
const uint8_t rndDamage,
const uint16_t pAtk,
const uint16_t mAtk,
const uint32_t pAtk,
const uint32_t mAtk,
const uint16_t critical,
const int8_t hitModify,
const uint16_t atkSpd,
@@ -175,8 +175,8 @@ namespace L2Bot::Domain::Entities
{
bool isEquipped = 0;
uint16_t enchantLevel = 0;
uint16_t pAtk = 0;
uint16_t mAtk = 0;
uint32_t pAtk = 0;
uint32_t mAtk = 0;
bool isNewState = true;
};
@@ -187,8 +187,8 @@ namespace L2Bot::Domain::Entities
Enums::WeaponType m_WeaponType = Enums::WeaponType::none;
Enums::CrystalType m_CrystalType = Enums::CrystalType::none;
uint8_t m_RndDamage = 0;
uint16_t m_PAtk = 0;
uint16_t m_MAtk = 0;
uint32_t m_PAtk = 0;
uint32_t m_MAtk = 0;
uint16_t m_Critical = 0;
int8_t m_HitModify = 0;
uint16_t m_AtkSpd = 0;