feat: add enchant value to pdef/mdef, patk/matk

This commit is contained in:
k0t9i
2023-01-24 23:50:59 +04:00
parent ca0183603f
commit 4cfb986ce0
8 changed files with 38 additions and 23 deletions

View File

@@ -99,8 +99,8 @@ namespace L2Bot::Domain::Entities
const uint16_t enchantLevel,
const Enums::ArmorType armorType,
const Enums::CrystalType crystalType,
const uint16_t pDef,
const uint16_t mDef,
const uint32_t pDef,
const uint32_t mDef,
const std::string& setEffect,
const std::string& addSetEffect,
const std::string& enchantEffect
@@ -150,8 +150,8 @@ namespace L2Bot::Domain::Entities
{
bool isEquipped = 0;
uint16_t enchantLevel = 0;
uint16_t pDef = 0;
uint16_t mDef = 0;
uint32_t pDef = 0;
uint32_t mDef = 0;
bool isNewState = true;
};
@@ -161,8 +161,8 @@ namespace L2Bot::Domain::Entities
uint16_t m_EnchantLevel = 0;
Enums::ArmorType m_ArmorType = Enums::ArmorType::none;
Enums::CrystalType m_CrystalType = Enums::CrystalType::none;
uint16_t m_PDef = 0;
uint16_t m_MDef = 0;
uint32_t m_PDef = 0;
uint32_t m_MDef = 0;
std::string m_SetEffect = "";
std::string m_AddSetEffect = "";
std::string m_EnchantEffect = "";