feat: add base item

This commit is contained in:
k0t9i
2023-01-24 02:49:35 +04:00
parent 6ca8752108
commit 43f38c7a57
20 changed files with 461 additions and 33 deletions

View File

@@ -24,12 +24,17 @@ namespace Interlude
static int(__thiscall* __OnReceiveMagicSkillUse)(GameEngine*, User*, User*, L2ParamStack&);
static void(__thiscall* __OnReceiveMagicSkillCanceled)(GameEngine*, User*);
static void(__thiscall* __AddAbnormalStatus)(GameEngine*, L2ParamStack&);
static void(__thiscall* __AddInventoryItem)(GameEngine*, ItemInfo&);
static void(__thiscall* __OnReceiveUpdateItemList)(GameEngine*, UpdateItemListActionType, ItemInfo&);
static void __fastcall __Init_hook(GameEngine* This, uint32_t /*edx*/, float_t unk);
static void __fastcall __OnSkillListPacket_hook(GameEngine* This, uint32_t /*edx*/, L2ParamStack& stack);
static int __fastcall __OnReceiveMagicSkillUse_hook(GameEngine* This, uint32_t /*edx*/, User* u1, User* u2, L2ParamStack& stack);
static void __fastcall __OnReceiveMagicSkillCanceled_hook(GameEngine* This, uint32_t /*edx*/, User* user);
static void __fastcall __AddAbnormalStatus_hook(GameEngine* This, uint32_t /*edx*/, L2ParamStack& stack);
static void __fastcall __AddInventoryItem_hook(GameEngine* This, int /*edx*/, ItemInfo& itemInfo);
static void __fastcall __OnReceiveUpdateItemList_hook(GameEngine* This, int /*edx*/, UpdateItemListActionType actionType, ItemInfo& itemInfo);
private:
static void* originalInitAddress;
static GameEngine* _target;