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21
L2BotDll/Versions/Interlude/GameStructs/FName.h
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21
L2BotDll/Versions/Interlude/GameStructs/FName.h
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#pragma once
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#include "pch.h"
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#include "GameStructs.h"
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#include "../../GameStructs/FNameInterface.h"
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namespace Interlude
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{
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class FName : public FNameInterface
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{
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public:
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FName() = default;
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virtual ~FName() = default;
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FNameEntry* GetEntry(int index) const;
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void Init(HMODULE hModule) override;
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private:
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static FNameEntry* (__cdecl* __GetEntry)(int);
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};
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}
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