Add project files.
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12
L2BotDll/Versions/GameStructs/FNameInterface.h
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12
L2BotDll/Versions/GameStructs/FNameInterface.h
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#pragma once
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#include "GameStructs.h"
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class FNameInterface
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{
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public:
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FNameInterface() = default;
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virtual ~FNameInterface() = default;
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virtual void Init(HMODULE hModule) = 0;
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};
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