feat: check if a creature really sweepable

This commit is contained in:
k0t9i
2023-01-24 00:36:12 +04:00
parent e6e20a1e08
commit 3755e45ac6
3 changed files with 12 additions and 4 deletions

View File

@ -119,7 +119,7 @@ namespace Interlude
int __fastcall NetworkHandlerWrapper::__OnDie_hook(NetworkHandler* This, int, User* creature, L2ParamStack& stack)
{
EventDispatcher::GetInstance().Dispatch(CreatureDiedEvent{ creature->objectId });
EventDispatcher::GetInstance().Dispatch(CreatureDiedEvent{ creature->objectId, stack.GetBufferAsVector<int32_t>()});
return (*__OnDie)(This, creature, stack);
}