feat: add skills
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@@ -93,12 +93,14 @@ namespace Client
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.AddTransient(typeof(EntityFactoryInterface<NPC>), typeof(EntityFactory<NPC>))
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.AddTransient(typeof(EntityFactoryInterface<Player>), typeof(EntityFactory<Player>))
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.AddTransient(typeof(EntityFactoryInterface<ChatMessage>), typeof(EntityFactory<ChatMessage>))
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.AddTransient(typeof(EntityFactoryInterface<Skill>), typeof(EntityFactory<Skill>))
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.AddSingleton<HeroHandler>()
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.AddSingleton<DropHandler>()
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.AddSingleton<NpcHandler>()
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.AddSingleton<PlayerHandler>()
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.AddSingleton<ChatMessageHandler>()
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.AddSingleton<SkillHandler>()
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.AddSingleton<MainViewModel>();
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}
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