feat: create creature interface
This commit is contained in:
@ -9,18 +9,18 @@ using System.Threading.Tasks;
|
||||
|
||||
namespace Client.Domain.Service
|
||||
{
|
||||
public class PlayerHandler : EntityHandler<Player>
|
||||
public class DropHandler : EntityHandler<Drop>
|
||||
{
|
||||
public override void OnCreate(Player entity)
|
||||
public override void OnCreate(Drop entity)
|
||||
{
|
||||
mainViewModel.AddPlayer(entity);
|
||||
mainViewModel.AddDrop(entity);
|
||||
}
|
||||
public override void OnDelete(Player entity)
|
||||
public override void OnDelete(Drop entity)
|
||||
{
|
||||
mainViewModel.RemovePlayer(entity);
|
||||
mainViewModel.RemoveDrop(entity);
|
||||
}
|
||||
|
||||
public PlayerHandler(EntityFactoryInterface<Player> factory, MainViewModelInterface mainViewModel) : base(factory)
|
||||
public DropHandler(EntityFactoryInterface<Drop> factory, MainViewModelInterface mainViewModel) : base(factory)
|
||||
{
|
||||
this.mainViewModel = mainViewModel;
|
||||
}
|
||||
|
Reference in New Issue
Block a user