feat: create creature interface
This commit is contained in:
19
Client/Domain/Entities/CreatureInterface.cs
Normal file
19
Client/Domain/Entities/CreatureInterface.cs
Normal file
@@ -0,0 +1,19 @@
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using Client.Domain.ValueObjects;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Client.Domain.Entities
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{
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public interface CreatureInterface : INotifyPropertyChanged
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{
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uint Id { get; set; }
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Transform Transform { get; set; }
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string Name { get; }
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string BriefInfo { get; }
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}
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}
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@@ -10,17 +10,97 @@ using System.Threading.Tasks;
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namespace Client.Domain.Entities
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{
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public class NPC : NotifyPropertyChanged, EntityInterface
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public class NPC : NotifyPropertyChanged, EntityInterface, CreatureInterface
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{
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public uint Id { get; set; }
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public Transform Transform { get; set; }
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public bool IsHostile { get; set; }
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public uint NpcId { get; set; }
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public SpoilStateEnum SpoilState { get; set; }
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public FullName FullName { get; set; }
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public VitalStats VitalStats { get; set; }
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public uint Level { get => level; set { if (value != level) { level = value; OnPropertyChanged("Level"); } } }
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public uint AggroRadius { get => aggroRadius; set { if (value != aggroRadius) { aggroRadius = value; OnPropertyChanged("AggroRadius"); } } }
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public FullName FullName
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{
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get => fullName;
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set
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{
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fullName = value;
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if (fullName != null)
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{
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FullName.PropertyChanged += FullName_PropertyChanged;
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}
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}
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}
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public VitalStats VitalStats
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{
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get => vitalStats;
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set
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{
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vitalStats = value;
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if (vitalStats != null)
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{
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VitalStats.PropertyChanged += VitalStats_PropertyChanged;
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}
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}
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}
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public uint Level
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{
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get => level;
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set
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{
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if (value != level)
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{
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level = value;
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OnPropertyChanged("Level");
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OnPropertyChanged("BriefInfo");
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}
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}
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}
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public uint AggroRadius
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{
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get => aggroRadius;
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set
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{
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if (value != aggroRadius)
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{
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aggroRadius = value;
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OnPropertyChanged("AggroRadius");
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OnPropertyChanged("BriefInfo");
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}
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}
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}
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public string Name
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{
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get
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{
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string result = "";
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if (IsDead())
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{
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result += "Dead ";
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}
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result += FullName.Nickname + "[" + NpcId + "]";
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return result;
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}
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}
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public string BriefInfo
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{
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get
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{
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string result = "Npc";
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if (IsHostile)
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{
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result = "Monster";
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if (AggroRadius > 0)
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{
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result += "*";
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}
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}
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result += " " + Level + "lvl";
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return result;
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}
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}
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public NPC(uint id, Transform transform, bool isHostile, uint npcId, SpoilStateEnum spoilState, FullName fullName, VitalStats vitalStats)
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{
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@@ -33,6 +113,22 @@ namespace Client.Domain.Entities
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VitalStats = vitalStats;
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}
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private void FullName_PropertyChanged(object? sender, System.ComponentModel.PropertyChangedEventArgs e)
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{
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if (e.PropertyName == "Nickname")
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{
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OnPropertyChanged("Name");
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}
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}
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private void VitalStats_PropertyChanged(object? sender, System.ComponentModel.PropertyChangedEventArgs e)
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{
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if (e.PropertyName == "Hp" || e.PropertyName == "MaxHp")
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{
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OnPropertyChanged("Name");
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}
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}
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public bool IsDead()
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{
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return VitalStats.MaxHp > 0 && VitalStats.Hp <= 0;
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@@ -40,5 +136,7 @@ namespace Client.Domain.Entities
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private uint level;
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private uint aggroRadius;
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private VitalStats vitalStats;
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private FullName fullName;
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}
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}
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@@ -1,19 +1,62 @@
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using Client.Domain.Enums;
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using Client.Domain.Common;
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using Client.Domain.Enums;
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using Client.Domain.ValueObjects;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Linq;
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using System.Numerics;
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using System.Text;
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using System.Threading.Tasks;
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namespace Client.Domain.Entities
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{
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public class Player : EntityInterface
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public class Player : NotifyPropertyChanged, EntityInterface, CreatureInterface
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{
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private FullName fullName;
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private Phenotype phenotype;
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public uint Id { get; set; }
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public Transform Transform { get; set; }
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public FullName FullName { get; set; }
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public Phenotype Phenotype { get; set; }
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public FullName FullName
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{
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get => fullName;
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set
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{
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fullName = value;
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if (fullName != null)
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{
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FullName.PropertyChanged += FullName_PropertyChanged;
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}
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}
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}
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public Phenotype Phenotype
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{
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get => phenotype;
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set
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{
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phenotype = value;
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if (phenotype != null)
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{
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Phenotype.PropertyChanged += Phenotype_PropertyChanged;
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}
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}
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}
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public string Name
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{
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get
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{
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return FullName.Nickname;
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}
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}
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public string BriefInfo
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{
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get
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{
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//todo race and class strings
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return Phenotype.Race.ToString() + ", " + Phenotype.Class.ToString();
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}
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}
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public Player(uint id, Transform transform, FullName fullName, Phenotype phenotype)
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{
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@@ -22,5 +65,21 @@ namespace Client.Domain.Entities
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FullName = fullName;
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Phenotype = phenotype;
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}
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private void Phenotype_PropertyChanged(object? sender, PropertyChangedEventArgs e)
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{
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if (e.PropertyName == "Race" || e.PropertyName == "Class")
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{
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OnPropertyChanged("BriefInfo");
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}
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}
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private void FullName_PropertyChanged(object? sender, PropertyChangedEventArgs e)
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{
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if (e.PropertyName == "Nickname")
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{
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OnPropertyChanged("Name");
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}
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}
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}
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}
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